
Kingdom Key
Details
- Programs: Blender3d
- Date: August 24th 2023
- Method: Subdivision Surface
This was made to test with blender's dynamic paint system for creating water ripple effects. It's super basic but it still looks pretty decent.
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Wooden Oar
Details
- Programs: Blender3d
- Date: January 4th 2025
- Method: Subdivision Surface
Made for a RenderWeekly entry. Prompt was "wood".
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Sony: WI-C200
Details
- Programs: blender3d
- Date: September 24th 2023
- Method: Subdivision Surface
These are headphones that held me through all of highschool. Costed me 40 bucks and served me well. Made this model when they finally died after 6 years of service.
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Pencil Leads
Details
- Programs: blender3d
- Date: September 21st 2023
- Method: Subdivision Surface
One of my first ventures into more photoreal and high-quality product work. Super simple but with custom model, textures, and labels. It wasn't very hard, more of a fun exercise.
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Flower
Details
- Programs: blender3d
- Date: May 9th 2023
- Method: Subdivision Surface
Made following a tutorial by Atti
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KORG CA-2 Tuner
Details
- Programs: blender3d
- Date: September 11th 2023
- Method: Hard Surface N-Gon
Another attempt at a product render. This was a fun one with cool cutouts and odd shapes. Made use of ngons and booleans to model it fast, as opposed for attempting a subdivision topology.
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Telecaster
Details
- Programs: blender3d
- Date: September 24th 2023
- Method: Subdivision Surface
A 3d model of a telecaster-type guitar. An exercise in modelling complex geometry. Fully quad topology with near-perfect shading. It took about a week to make and 3 attempts to get it to a satisfactory level. The final renders could definetly use some work but otherwise I'm happy with it.
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Flip Phone
Details
- Programs: blender3d
- Date: May 2nd, 2025
- Method: Hard Surface
Made this one for fun after getting alittle deep into the dumbphone rabbithole. Still running my I-phone though because it ain't broke and part of the point is reducing waste.
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[gold]fish in a birdcage
Details
- Programs: blender3d
- Date: October 18th 2023
- Method: Subdivision Surface
Made this one after a funny image came to mind listening to "Fish in a birdcage" by Fish in a birdcage. You should check them out btw.
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Yakult
Details
- Programs: blender3d
- Date: October 26th 2023
- Method: Subdivision Surface
A render based on the one made by Derek J. Elliot.
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Bubble-Tea
Details
- Programs: blender3d, Photoshop
- Date: February 26th 2024
- Method: Subdivision Surface
An attempt at replicating an ad by Tru-Tea. I'm not quite happy with the proportions on this one unfortunatley.